Melee can change to holy/wind as well.. any melee class (w/ excalubir) vs range = outcome?
And you're missing the point. Since Excalubir was released we range players KNEW melee was stronger since the item release, you would agree?
In saying so we range players waited patiently for something similair for us to "balance" it out. Waited weeks? What did we get?
An additional nerf to us before a fair item came out for us.
Now to balance something you want to implement it to all sides of the party. Not just one class before moving on don't you?
You can't just implement an item for one type of class and leave it at that and nerf something else.
I believe this is the wrong way to try "balance" something, if you were going to test whether it was fair you should implement it to all scenarios and see what needs to be changed.